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NASCAR
Pinball Machine
Boxed
dimensions:
H:56"; W:31"; D:31"; Weight:
285lbs
Unboxed
Dimensions:
H: 75 1/2 ", W: 27 ", D: 55",
Weight: 250lbs
In
Stock

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Merging
the speed of the racetrack with the speed of
the silver ball, Stern Pinball, Pat Lawlor,
and his team at Pat Lawlor Design, brings out
another hit. NASCAR Pinball features the high
energy of NASCAR racing along with the fascination
of high-tech gaming.
The
new NASCAR Pinball game features cars from three
race teams—the No. 2 Miller Lite Dodge
driven by Rusty Wallace® of Penske Racing
South; the No. 29 GM Goodwrench Chevrolet driven
by Kevin Harvick of Richard Childress Racing;
and the No. 21 Motorcraft Ford driven by Ricky
Rudd of Wood Brothers Racing.
A
primary component of NASCAR Pinball is the racetrack
that encompasses the entire playing surface.
Energized by magnets, the loop sends pinballs
racing around like cars racing around a track.
NASCAR Pinball also features a truck hauler
that the player can launch a ball through along
with a test toy car that the player can bang
with the pinball.
The
Miller Lite logo is featured on Rusty Wallace's®
2 car. If any operator or homeowner is sensitive
to this logo, Stern Pinball offers a replacement
backglass for exchange that does not contain
the Miller Lite logo. To obtain this backglass,
please call the Stern distributor through which
the game was purchased.
Other
features of the game include a voice over from
Allen Bestwick, NASCAR television analyst for
NBC, and recording artist Sammy Hagar's "I
Can't Drive 55".
The
NASCAR pinball machine is available with Spanish
speech, dot matrix, and instruction cards in
the United States for locations with Hispanic
clientele. These are available for download
through the Stern Pinball website ROM Code Page
(EPROM Burner required) or click the link for
the NASCAR Instruction Card (English, French
& Spanish) available to print.
The
NASCAR Pinball was brought to life by Pat Lawlor
Design industry veterans Louis Koziarz and John
Krutsch. Well-known pinball artist John Youssi
did the art package for the game, while expert
sound engineer Chris Granner produced the sound
work. |